Want to understand Kun Khmer faster? π This glossary is your quick dictionary for the most common words used in fights, training, scoring, and technique. Save it, share it, and use it before watching a show or stepping into training.
β Tip: If youβre training with the KKB system, combine this page with the KKB Weekly Training Schedule and the Techniques hub for faster improvement.
0. Table of Contents π
- 1. How to Use This Glossary
- 2. Quick Starter Pack (Beginner Terms)
- 3. Stance, Guard & Range
- 4. Footwork & Movement
- 5. Punches (Hands)
- 6. Elbows (Soks)
- 7. Knees
- 8. Kicks & Teep
- 9. Defense & Counters
- 10. Clinch & Control
- 11. Scoring & Judging
- 12. Training & Gym Words
- 13. Common Combos & Fight Phrases
- 14. FAQ
1. How to Use This Glossary π§
- Search fast: Use Ctrl+F (or Find) and type a word like βteepβ or βcheckβ. π
- Learn by category: Start with the Starter Pack, then go to Defense and Clinch. β
- Watch + practice: Watch fights via Schedule then drill the terms in training.
Need basics first? Go to Beginners and Warm-Up & Stretching π₯
2. Quick Starter Pack (Beginner Terms) π
If you learn only 15 words today, learn these:
| Term | Meaning | Why it matters |
|---|---|---|
| Teep π¦Ά | Push kick to manage distance | Stops pressure, scores, sets up combos |
| Check π‘οΈ | Lift shin to block a kick | Protects legs + makes opponents hesitate |
| Clinch π€ | Close control range (neck/arms) | Where knees + balance wins fights |
| Pivot β©οΈ | Turn out to change angle | Escape pressure + counter safely |
| Counter π― | Strike right after defense | Efficient scoring and momentum change |
| Guard π§€ | Hands/arms protecting head & body | Defense starts here |
| Range π | Distance to hit / not get hit | Controls who lands first |
| Reset π | Return to stance and calm | Stops chaos, keeps balance |
Want drills for these terms? Use the KKB training pages: Day 2 (Teep & Range) β’ Day 4 (Defense + Counters)
3. Stance, Guard & Range π§ββοΈ
| Term | Definition | Quick tip |
|---|---|---|
| Stance | Your base position (feet, hips, posture) | Stable base = power + defense β |
| Orthodox / Southpaw | Right-handed (left lead) / Left-handed (right lead) | Learn angles vs both stances β©οΈ |
| High guard | Hands high, elbows tucked | Protect head + body at once π‘οΈ |
| Long guard | Lead hand extended to frame | Great to interrupt entries β |
| Range control | Keeping distance where you score safely | Teep + jab + footwork combo π‘ |
| Center line | Direct line between fighters | Own the center = easier scoring π― |
Related reading: KKB Out-Fighter Style β’ Step In/Out Footwork Drill
4. Footwork & Movement π£
| Term | Definition | When to use |
|---|---|---|
| Step-in | Small forward step to enter range | After feint or jab π§ |
| Step-out | Small step back to exit safely | After you strike / after exchange π |
| Angle off | Move to side to avoid center line | Vs straight attacks βοΈ |
| Pivot | Turn on lead foot to change direction | Escape pressure + counter β©οΈ |
| Exit | Leave the pocket after scoring | Score then disappear π |
Drills: Angle Exit Drill β’ JabβCross Exit Drill
5. Punches (Hands) π₯
| Term | Definition | Coaching cue |
|---|---|---|
| Jab | Lead straight punch | Fast, snappy, return to guard β‘ |
| Cross | Rear straight punch | Turn hip + shoulder, donβt lean π― |
| Hook | Horizontal punch (head/body) | Elbow level, tight arc π§ |
| Uppercut | Vertical punch upward | Lift with legs, not only arm π₯ |
| Body shot | Punch to ribs/solar area | Hands up on exit π |
Training link: Jab-Only Shadow Boxing (KKB) β’ Defense: Punch Defense (Block/Slip/Counter)
6. Elbows (Soks) π¦΄
| Term | Definition | Safety note |
|---|---|---|
| Horizontal elbow | Elbow across like a hook | Control in training (pads) π‘οΈ |
| Diagonal elbow | Downward/angled cut | Use short motion, sharp angle π― |
| Upward elbow | Rising elbow under guard | Close range only π€ |
| Spinning elbow | Turn elbow strike | High risk, donβt overuse π |
7. Knees π¦΅
| Term | Definition | Best moment |
|---|---|---|
| Straight knee | Knee forward to body | In clinch or after frame π€ |
| Diagonal knee | Angled knee to ribs | When opponent turns sideways βοΈ |
| Flying knee | Jump knee strike | Timing only, not spam π |
8. Kicks & Teep π¦Ά
| Term | Definition | Coaching tip |
|---|---|---|
| Round kick | Shin kick to body/legs | Turn hip, return to stance π |
| Body kick | Kick to ribs/arm | Balance first, power second β |
| Low kick | Kick to thigh | Cut through, donβt swing βοΈ |
| Step kick | Kick after a step-in entry | No telegraph π |
| Teep | Push kick to distance/control | Fast recovery = safe teep β‘ |
Kick control cluster: Day 3 Kick Control β’ Teep Basics β’ Teep Wall Drill
9. Defense & Counters π‘οΈ
| Term | Definition | Example |
|---|---|---|
| Block | Stop strike with arms/guard | High guard vs hooks π§€ |
| Parry | Redirect a straight punch | Tap jab to the side β |
| Slip | Move head off line | Slip cross β counter π― |
| Check | Shin block vs kick | Check β return kick 𦡠|
| Counter | Strike immediately after defense | Check β body kick β‘ |
| Reset | Return to calm stance after exchange | Hit β exit β reset π |
Defense pages: Kick Defense (Check & Return) β’ Defense + Pivot Drill Tables β’ Day 4 Plan
10. Clinch & Control π€
| Term | Definition | Key idea |
|---|---|---|
| Clinch | Close-range control with arms/neck | Balance beats strength β |
| Frame | Use forearm to create space | Frame β knee or exit β©οΈ |
| Off-balance | Break opponent posture/feet | Good knees come after this π― |
| Inside control | Your arms inside opponent arms | More control, better knees 𦡠|
11. Scoring & Judging π
| Term | Meaning | What judges like |
|---|---|---|
| Clean strike | Lands clearly with balance | Visible impact + control β |
| Ring control | Owning center and dictating pace | Pressure without chasing π― |
| Effective defense | Blocking, checking, slipping correctly | Defense β counter scoring π‘οΈ |
| Dominance | Who controls exchanges | Balance, posture, clean timing π₯ |
If youβre watching events, use: Schedule hub and Results.
12. Training & Gym Words ποΈ
| Term | Definition | Example |
|---|---|---|
| Round | Timed work period (e.g., 3 min) | 3Γ3 min shadow boxing π₯ |
| Rep | One repetition | 10 teeps each side π¦Ά |
| Drill | Practice pattern for skill | Jab β exit drill β©οΈ |
| Conditioning | Fitness work for fight performance | Intervals: 10s fast / 20s calm π₯ |
| Pad work | Training with pads and coach | Combo timing + accuracy π― |
| Sparring | Controlled practice fighting | Light rounds for skill π‘οΈ |
Useful pages: Partner Drills & Pad Work β’ Controlled Sparring (Range Only) β’ Workouts
13. Common Combos & Fight Phrases π§©
| Phrase / Combo | Meaning | Best use |
|---|---|---|
| Jab β Teep | Hands to blind, teep to reset range | Stop pressure + score safely β |
| Check β Return Kick | Defend then answer immediately | Best βmessageβ in fights π‘οΈ |
| Feint β Step Kick | Fake then enter with kick | Timing trap π |
| Hit β Exit β Reset | Score then leave danger | Smart fighting style β©οΈ |
More drills: Feint β Jab Drill β’ Jab β Low Kick Drill
14. FAQ β
1) What is the most important Kun Khmer word to learn first?
Teep π¦Ά and Check π‘οΈ. These two words represent distance control + kick defense β the foundation for safe training and smart fighting.
2) Is Kun Khmer vocabulary different from Muay Thai?
Many concepts are similar (teep, clinch, knees, elbows), but names and local usage can differ. If you want the big comparison, read: Kun Khmer vs Muay Thai.
3) How can I learn these terms fast?
Use this simple routine: read 10 terms β shadow box 2 rounds β watch 1 fight π―. Then repeat the next day. Also follow: KKB Weekly Training Schedule.
4) What does βresetβ mean in KKB training?
Reset means return to balance + guard + calm breathing after an exchange. It keeps your defense clean and stops you from getting countered.
5) Where can I practice safely as a beginner?
Start here: Beginners, then add Warm-Up & Stretching and light drills from the Training Tips section.
Want more? π Go deeper with: Kun Khmer Rules β’ Kun Khmer Weight Classes β’ Fighters Hub

